AI Insights · Timothy · July 2024
Top 5 Art Games on Android in Australia Q2 2024
Explore the performance of the top 5 art games on Android in Australia during Q2 2024, including insights on downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 art games on the Android platform in Australia showcased a mix of trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance:
Puzzle Page - Daily Puzzles! from puzzling.com saw a consistent increase in revenue, beginning at around $829 in the first week of April and peaking at $1.3K in the week of May 20. Downloads experienced a slight decline from 327 in early April to around 209 in mid-June, before a small rebound to 266 by the end of June. Weekly active users exhibited a gradual decrease from 6K at the start of April to 5.4K by mid-June, with a slight rise back to 5.6K by the end of the quarter.
Nonogram - Jigsaw Puzzle Game by Pixel Art - draw in fun experienced a fluctuating revenue trend, starting at $704 in early April, reaching a high of $987 in the second week, and then stabilizing around $600-$700 towards the end of June. Downloads varied, beginning with 104 in the first week, peaking at 388 in the last week of June. Weekly active users showed a steady growth from 1.2K in early April to nearly 1.5K by the end of June.
Picture Cross from puzzling.com had a stable revenue pattern, starting at $433 in early April and peaking at $528 in the first week of June. Downloads remained relatively low, with notable peaks of 129 and 136 in late May and early June, respectively. Weekly active users showed a downward trend from 5K in early April to around 3.8K by the end of June, with minor fluctuations throughout the quarter.
Crayola Create & Play by Crayola LLC exhibited a steady revenue performance, beginning at $323 in early April and reaching up to $425 mid-April, before stabilizing around $369-$420 towards the end of June. Downloads fluctuated, starting at 196 in the first week, with a notable peak of 206 in the final week of June. Weekly active users showed a decline from 297 in early April to 266 by the end of June, with a few minor ups and downs in between.
Cross-Stitch World from Inertia Software displayed consistent revenue, starting at $346 in early April, peaking at $445 in mid-April, and then leveling off around $220-$295 towards the end of June. Weekly active users remained fairly stable, starting at 225 in early April, with a slight decline to 179 by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.